![]() We’re also going to be using Elemental Ordnance, which means we’ll be creating elemental wells with our grenade kills. This is a super powerful tool to have in your arsenal, having a roaming thundercloud. Through Touch of Thunder, you can make the grenades more powerful by after detonating, creating a roaming thundercloud that tracks nearby targets and fires bolts of lightning at foes beneath it. Through Arc 3.0 we’re going to be using Storm grenades, which call down a focused lightning storm. Our grenades are a big part of the build. We want our abilities up and available as much as possible in Nightfalls, Lost Sectors and Raids, so we can take out the large number of ads that come our way, plus apply big DPS to the boss. Empowered means abilities have faster regen, melees and grenades do more damage, and Barricades have more hit points. Heart of Inmost Light is central to the build, which means using an ability (grenade, melee, or Barricade) empowers the other two abilities. This build has the capability to take out Overload, Barrier and Unstoppable Champions, plus we’re drawing on the power of Thunder and Lightning to supercharge out Titan via exotic weapons and armour. This Titan Arc 3.0 build is a decent build for endgame content.
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